Recently I've been looking at the new cards from photon shockwave and have seen some interesting cards. Back in the 09 era I was a dedicated synchro Cat player, loved the deck, loved everything about it then it got banned. T-T
THEN! I saw this...
Enlarge this image
and my heart missed a beat. So I looked up every normal level 4 or lower TUNER and normal monster and got to this idea... Genex controller will be awesome with this card. along with the Rank 3 exceed Empty Space Sea Serpent Levaiel and my mind exploded.
we have a new version of synchro cat. EXCEED RABBIT! Now, I don't know how broken this deck can be or what potential it has, however... it can exceed AND synchro A LOT! and from my proxy testing I can tell you the meta better be ready for this bad boy, so here we go.
Firstly to get the synchro engine going, I decided to adopt the "UNDINE ENGINE" into it, as this makes getting genex controller to hand easy but also makes it less dependent on Rabbit SO!
2x Genex Undine
1x Fishborg Blaster
2x Treeborn Frog
3x Genex controller.
Then I decided to look at other normal monsters which can be easily used in decks today that are flexible and also a viable tuner that can be used with rabbit that were around level 4 there weren't any... so i thought, hey what what dark monsters can be searched that would be interesting in this deck to help the flow? So I decided on 2 hunter dragon because its a good beatstick and is dark so it fits with the deck, then the water monsters chosen we're of course water based to fit the theme... so mad lobster was also added, this allows for better synergy with fishborg as its a level 3 water monster so abuse is made better. and again is a brilliant level 3 beater.
3x Hunter dragon.
3x Mad lobster
Now you're thinking, "BUT HOW DOES THIS ALL WORK!?! there's no search..." Well i have that covered too, TOUR GUIDE! This card is amazing in this deck... it allows for fantastic search for itself for level 3 exceeding, or for sangan to have it be abused for its effect to search for Rabbit. So...
2 tour guide from the underworld
1 sangan
after this I have some room for other cards... so I added in some interesting "techs" of my own...
2x card trooper
1x glow-up bulb
1x dark armed dragon
Then of course 2 rescue rabbit so the list so far with the deck is as follows.
2x Genex Undine
1x Fishborg Blaster
2x Treeborn Frog
3x Genex controller.
3x Hunter dragon.
3x Mad lobster
2x tour guide from the underworld
1x sangan
1x dark armed dragon
2x caius, the shadow monarch
so here we have 24 monsters which all work well together in a deck that is incredibly versatie and also can do lost of things in a single turn. There is a chaos variant of this deck but I found this version to be much more versatile and effective compared to that of other build Idea's I've had.
So what about spells? Well... theres the obvious staples... reborn, dark hole, trunade etc etc... but thats boring...
so I mixed it up a little with some interesting ideas.
#1 CREATURE SWAP! using this card to get controller and steal an opponents monster for a synchro/exceed summon is the nuts! Not only this but it combo's well with Tour guide.
#2 Enemy controller, with treeborn in this deck, you will have nothing to fear using this card to control your opponents monster line up.
#3 Moray of greed: With so many water monsters you DONT want in the hand moray of greed is a good way of putting them into the deck for re-use and also a more consistent play within the deck.
#4 D.D.R. Different Dimensional Rebirth: With this card Rescue rabbit is just as spammable, and with a discard cost, its not much of a loss getting back your rabbit, because he gets you two monsters anyway and at one along with Leviath, its a very powerful card in this deck to kick combo's off!
So the spell line up is as follows:
2 pot of avarice
1 monster reborn
1 dark hole
1 giant trunade
1 D.D.R Different Dimension Re-incarnation
1 moray of greed
1 creature swap
2 enemy controller
1 mind control
1 book of moon
WHICH makes our line up come to 35 cards so far!
This leaves the traps... now trying to be clever here... because you're rabbit removes itself... Limit reverse isnt advised this is also the case because you play treeborn frog as the draw engine within the deck... SO!!! What do we use? Well... its rather simple.
1 mirror force
1 torrential tribute
2 common charity
1 solemn warning
This allows for draw power and the final flow of synergy between the removal in this deck and also the amount of hand and grave control you can have.
Finally we have out extra deck! YAAAAY this is what you've been waiting for isn't it haha. Well it was a long process but its sorted after 3 weeks of proxy testing...
EXCEEDS = 4
2 Empty Space Sea Serpent Levaiel
1 Number 17: Leviath Dragon
1 Number 34: Computer-Beast Tera Byte
Synchro = 11
2 formula synchron
1 T.g. Hyper Librarian
1 Orient dragon
1 brionac, dragon of the Ice barrier
1 Gungnir Dragon of the Ice barrier
1 Black Rose Dragon
1 scrap dragon
1 stardust dragon
1 thought ruler archfiend
1 trishula, dragon of the Ice barrier.
well thats the whole deck, I hope you like it and test it in the future, NOT ONLY THIS but constructive criticism is advised to make this deck flow better, but for now it seems to work very consitantly.
there is debate over using ryko and hamster over the tour guides, but the extra darks makes this deck really good at getting DAD for a guaranteed GG but let me know what you think
THE CYNICAL DUELIST
Monday, 18 July 2011
Thursday, 14 July 2011
Neo-Spacian Grand Mole review
Here we go guys with another review this week
Now the suggestions this week we're interesting but I decided to go with this guy...
So these days grand mole hasn't been seeing much plat apart from Stun variants...
But basically this guy is at one for a reason because before damage calculation occurs he can bounce himself and another monster back to the owners hands. so he gets around those nasty synchro's. So thats a good thing about him.
Another awesome thing about this card is his ability to "LOCK DOWN" your opponents. He can restrict your opponents field by just constantly bouncing them off the field and you attacking them with another monster.
So how do we stop him? HOUSE OF ADHESIVE TAPE OF COURSE! Im serious this card stop mole in his tracks. And so does D- Prison and the other generic ways of killing monsters nowadays... If he does die, use your limit reverse's to get him back, call of the haunted and monster reborn are also good, BUT THEY AINT NO FUN!
If you use a Grand-Mole in your deck he can't be searched out by a lot... infact only 3 cards can truly search him out and stick him on the field, "Sangan", "Sphere of Chaos" and "Giant Rat". But if "Neo Space" is face-up on the field, this card can be searched via "Chrysalis Mole".
So he's a rather limited (geddit?) card when it comes to flexability in a deck, hence the massive use in stun decks which generate 1 for 1s and only really have pot of duality or your draw phase...
But when you get him "Neo-Spacian Grand Mole" can be used in many situations, including delivering the killing blow to your opponent, or just getting rid of a monster on their side of the field. Basically, only card effects can destroy this monster outright, or flip it face down, at which point "Neo-Spacian Grand Mole"'s effect cannot be used, meaning that it can be destroyed by battle easily.
However using him still takes some thought, if say you bounce a dark armed dragon back to your oppoenets hand... he can easily special summon it again, not only this but this applies for any an ALL monsters than can special summon themselves from the hand so be careful when using mole... HIS DRILL MAY PIERCE THE HEAVENS, but if you go too high you fall like a sack of bricks...
well there ya go, sorry it's 2 days late but IRL stiff is annoying hahah. CIAO FOR NOW and see you on the duel field :DD
The Cynical Duelist
Now the suggestions this week we're interesting but I decided to go with this guy...
So these days grand mole hasn't been seeing much plat apart from Stun variants...
But basically this guy is at one for a reason because before damage calculation occurs he can bounce himself and another monster back to the owners hands. so he gets around those nasty synchro's. So thats a good thing about him.
Another awesome thing about this card is his ability to "LOCK DOWN" your opponents. He can restrict your opponents field by just constantly bouncing them off the field and you attacking them with another monster.
So how do we stop him? HOUSE OF ADHESIVE TAPE OF COURSE! Im serious this card stop mole in his tracks. And so does D- Prison and the other generic ways of killing monsters nowadays... If he does die, use your limit reverse's to get him back, call of the haunted and monster reborn are also good, BUT THEY AINT NO FUN!
If you use a Grand-Mole in your deck he can't be searched out by a lot... infact only 3 cards can truly search him out and stick him on the field, "Sangan", "Sphere of Chaos" and "Giant Rat". But if "Neo Space" is face-up on the field, this card can be searched via "Chrysalis Mole".
So he's a rather limited (geddit?) card when it comes to flexability in a deck, hence the massive use in stun decks which generate 1 for 1s and only really have pot of duality or your draw phase...
But when you get him "Neo-Spacian Grand Mole" can be used in many situations, including delivering the killing blow to your opponent, or just getting rid of a monster on their side of the field. Basically, only card effects can destroy this monster outright, or flip it face down, at which point "Neo-Spacian Grand Mole"'s effect cannot be used, meaning that it can be destroyed by battle easily.
However using him still takes some thought, if say you bounce a dark armed dragon back to your oppoenets hand... he can easily special summon it again, not only this but this applies for any an ALL monsters than can special summon themselves from the hand so be careful when using mole... HIS DRILL MAY PIERCE THE HEAVENS, but if you go too high you fall like a sack of bricks...
well there ya go, sorry it's 2 days late but IRL stiff is annoying hahah. CIAO FOR NOW and see you on the duel field :DD
The Cynical Duelist
Friday, 8 July 2011
Super Rare Duality!?!
Well in my days of playing yugioh I've known of cards being reprinted at different rarity's. We've seen the fall of the great judgment dragon and the fall of the powerful Dark armed dragon reduced to a mere super rare and respectively JD as a Gold rare...
Not only this but other fantastic cards have fallen in rarity over the years, fantastic traps becomming commons, powerful and beautiful secret rares like Athena, Speldid venus, valhalla hall of the fallen and so on... Now with the recent post on the Konami webiste we have seen the greatest NERF in rarity and value of a Yugioh card in a long long time. Pot of Duality, the great $120/£100 card reduced too, a super rare from a collectors tin...
OH THE HUMANITY, konami congratz why couldn't it have been solemn warning or archlord kristya, BUT DUALITY REALLY!?! I gotta say this has become I believe the fastest price drop ever, on ebay at 9am on the morning after the announcement i saw a Pot of Duality for £25!!! BARGAIN! But not really... its depressing.
So why has this happened? Well really it comes down to Konami losing too much money from the card itself, people were purposely purchasing boxes of duelist revolution and getting more money for the card than what the spent on the box! Not only this but retailer's had started selling boxes of Duelist revolution for way over the RRP! Meaning Konami we're losing money, so basically this has been a drastic move to slow this down and also the make the more wanted cards in the game more accessable for new players. Which is good i guess, but konami needs to remember that us as yugioh players want to make money so we can buy their latest products to keep our decks up to date. Duality is out dated now in the "Tengu" era because decks at the top level need to special summon so much the cost of playing it is too high that only anti meta decks have needed to play it now. Also with this release there has been speculations floating around that pot of duality in the September ban-list may be in line for restriction... making people panic, so buy your duality's whilst you can while sellers panic to get rid of them while they're still valuable, you can get a good bargain and when that ban-list comes round and Duality doesn't get hit and you have a page of POD's who's laughing then? Hahaha.
But seriously people are going mad over this but its no different to gold rare Dark Armed Dragon back in the tele-dad era and its no different to when there was a re-release of Judgment dragon or Honest as an ultra promo in a special edition box. So all we have to do now is wait for the reprint of Tour-guide from the underworld and the Gold rare solemn warning and we'll be fine :D
Thanks for reading guys I'll bring more news reviews and daily blues about yugioh in the future!
The Cynical Duelist
Not only this but other fantastic cards have fallen in rarity over the years, fantastic traps becomming commons, powerful and beautiful secret rares like Athena, Speldid venus, valhalla hall of the fallen and so on... Now with the recent post on the Konami webiste we have seen the greatest NERF in rarity and value of a Yugioh card in a long long time. Pot of Duality, the great $120/£100 card reduced too, a super rare from a collectors tin...
OH THE HUMANITY, konami congratz why couldn't it have been solemn warning or archlord kristya, BUT DUALITY REALLY!?! I gotta say this has become I believe the fastest price drop ever, on ebay at 9am on the morning after the announcement i saw a Pot of Duality for £25!!! BARGAIN! But not really... its depressing.
So why has this happened? Well really it comes down to Konami losing too much money from the card itself, people were purposely purchasing boxes of duelist revolution and getting more money for the card than what the spent on the box! Not only this but retailer's had started selling boxes of Duelist revolution for way over the RRP! Meaning Konami we're losing money, so basically this has been a drastic move to slow this down and also the make the more wanted cards in the game more accessable for new players. Which is good i guess, but konami needs to remember that us as yugioh players want to make money so we can buy their latest products to keep our decks up to date. Duality is out dated now in the "Tengu" era because decks at the top level need to special summon so much the cost of playing it is too high that only anti meta decks have needed to play it now. Also with this release there has been speculations floating around that pot of duality in the September ban-list may be in line for restriction... making people panic, so buy your duality's whilst you can while sellers panic to get rid of them while they're still valuable, you can get a good bargain and when that ban-list comes round and Duality doesn't get hit and you have a page of POD's who's laughing then? Hahaha.
But seriously people are going mad over this but its no different to gold rare Dark Armed Dragon back in the tele-dad era and its no different to when there was a re-release of Judgment dragon or Honest as an ultra promo in a special edition box. So all we have to do now is wait for the reprint of Tour-guide from the underworld and the Gold rare solemn warning and we'll be fine :D
Thanks for reading guys I'll bring more news reviews and daily blues about yugioh in the future!
The Cynical Duelist
Tuesday, 5 July 2011
Zephyros the Elite Card review
So, its been another week and there were many suggestions this week but the one I saw the most potential of was of course Zephyros the elite.
At first i thought this card was a pile of crap, the cost was weird and he's not even a tuner, so I never looked into him.
Lately however I've seen him getting a lot of play in Meta decks and in decks at my locals when it hit me, this card is game breaking... Lets have a look at it. I personally wouldn't run it but others like it. But what you gunna do?
So basically what he does is:
"If this card is in the Graveyard, you can return 1 face-up card you control to the hand to Special Summon this card from your Graveyard, and take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel."
So I'm sure that at this point you're thinking the same as me... "Why is he that good. He looks crap to me." Well lets have a look at the cards that can be reused with his effect...
All the mainsprings... Fortune lady lighty, wind, call of the haunted limit reverse, Tour guide from the underworld... the list goes on, this basically allows decks to have more flow if he's in the graveyard... He's also quite searchable, this card can be searched via "Raptor Wing Strike", "Swallow's Nest", "Black Whirlwind", "Soul Rope", "Summoner Monk", "Resonator Engine", and "Witch of the Black Forest". So pretty average search not a lot that can get him.
However if used in a deck that relies on milling like zombies and chaos tengu plant he then comes into his own... In a black wing deck is where he is most effective however because of some sick plays you can make. Summon "Blackwing - Bora the Spear" or "Blackwing - Gale the Whirlwind", and return it to your hand to Special Summon "Blackwing - Zephyrus the Elite". Then Special Summon either monster back to the field. If done with "Gale", you'll be able to use its effect twice and Synchro Summon a Level 7 monster like "Blackwing Armor Master" or "Black Rose Dragon" for an easy nuke to gain control.
More things you can do with this deck are bouncing a "Blackwing - Blizzard the Far North" to reuse its effect or the monster it recovers. Bounce "Blackwing - Kalut the Moon Shadow" for its effect. Discard with the effect of "Dark Grepher" and another "Blackwing" monster (to be used with "Blackwing - Vayu the Emblem of Honor") or use this card with "Icarus Attack" as a safety precaution before attempting to swarm the field by other means theres so many uses in blackwing'ss its rediculous! Thank god for the once a duel limit otherwise blackwings may have been tier 0 with this guy.
You can use it in non-Blackwing Decks for Tribute, Synchro, Ritual, or Xyz Material as well. In monarchs you can bounce a monarch back from the field to tribute this guy to use it again!
In absolute zero, bounce stratos or prisma to use their effects again OR bounce absolute zero to abuse him!
In Infernity Decks, retrieve a card like "Infernity Necromancer" to reuse its effect for another level 8 or 9 synchro which is pretty powerful
In Dragunity Decks (this is where I've learned its power by using it in my dragunitys), pay for the effect of "Dragon Ravine" by discarding "Blackwing - Zephyrus the Elite", and return "Dragon Ravine" in your hand to activate the effect of "Zephyrus". Re-activate "Dragon Ravine" to use it again. Also, "Zephyrus" is a Winged-Beast-Type Monster and can be used as Synchro Material Monster for "Dragunity" Synchro Monsters.
You could also return "Dragunity Legionnaire" after he's used his effect to destroy more cards with Dragunity Aklys, or Summon "Dragunity Phalanx" to Synchro Summon "Trishula, Dragon of the Ice Barrier".
In Mist Valley Decks (i use this in my "Bounce!" deck on DN), "Divine Wind of Mist Valley", since you can return a WIND monster back to your hand, Special Summon this card, and use the Field Spell's effect to Special Summon a WIND monster from the Deck, potentially providing you 2 or 3 monsters in a single turn which is just unreal!
Special Summon "Genex Blastfan" with "Divine Wind". Use "Blastfan" to search for "Genex Ally Birdman". Return "Divine Wind" to your hand for this monster. Activate "Divine Wind" again, then bounce "Blastfan" for "Birdman". You can easily Synchro Summon monsters of any Level in this way making genex slowly claw their way into Tier 2 HURRAY! Its about time these guys got play.
You can use his effect to re-equip an Equip Card to a different monster. In a Deck that uses "Supervise" (this is for Psycho turtle specifically), use "Blackwing - Zephyrus the Elite" in the Graveyard to retrieve an equipped "Supervise" and Special Summon "Zephyrus". Then, use "Supervise" for another Gemini monster.
Defensively he's very effective aswell, you can "Mind Control" one of your opponent's powerful monsters and return it to the hand to Special Summon this card which is really REALLY funny many rage quits with this move
You can also use Zephyros to retrieve useful cards that can be reused like "Dragon Ravine" (like I said before), "Swords of Revealing Light", "Call of the Haunted", "Black Whirlwind", "Royal Oppression", "Morphing Jar", "Supervise" and "Pitch-Black Power Stone.
You can fill your field in 1 turn by having this card and "Blackwing - Bora the Spear" in your Graveyard while "Blackwing - Blizzard the Far North", "Blackwing - Gale the Whirlwind", and "Blackwing - Gust the Backblast" are in your hand (such a play allow me to explain). First, make sure you control no cards on your field so you can Special Summon "Gust" using its effect. Then, Normal Summon "Blizzard" and use its effect to Special Summon "Bora" from your Graveyard. Return "Bora" to your hand to Special Summon this card and take 400 damage. After that, Special Summon "Bora" again, then "Gale" from your hand. For an OTK (like my blackwings), use "Blackwing - Sirocco the Dawn", "Blackwing - Zephyrus the Elite" and 3 "Blackwing - Bora the Spear". (Note: use 1 "Gale" if you cannot assemble 3 "Bora" in time.)
Use the effect of "Future Fusion", and target "Elemental HERO Escuridao", and send "Blackwing - Zephyros the Elite", and another "HERO" monster. Use the effect of Zephros to return Future Fusion to your hand, so you can reuse Future Fusion bloody ace play I use in my Chaos Spacian's deck, seriously this card makes game play so much more powerful, he's rediculous I've OTK'd so many times because of him that 400 damage makes all the difference I mean hell in "Lightsworn" Variants, I use this card to return "Lyla, Lightsworn Sorceress", and reuse it's effect for Spell/Trap Destruction. Return "Lumina, Lightsworn Summoner", to Special Summon another "Lightsworn". Return "Ryko, Lightsworn Hunter", to mill 6 cards and destroy 2 cards its awesome!
If you have a "Wulf, Lightsworn Beast" on the field, use "Blackwing - Zephros the Elite" to return it to your hand.Use plaguespreader zombie to place him ontop of your deck, Use "Zephyros" To return Wulf to your hand, and use "Glow-Up Bulb" to mill Wulf, and Special Summon both of them. With your field, you can Synchro Summon into a Level 5 and a Level 6, or a Level 9 Synchro Monster stupid plays are stupid.
So in the end... this card isnt crap like I initially posted he's retarded, thats right not broken not OP, he's retarded...
I give him a 4/5 because his cost is a bit iffy because if you cant return it to the hand he can't be summoned. So returning opponents synchro's is out of the question. Plus his effect can only be used once per duel.
Kudos Konami another shitty broken card to add to the ban list.
The Cynical Duelist.
At first i thought this card was a pile of crap, the cost was weird and he's not even a tuner, so I never looked into him.
Lately however I've seen him getting a lot of play in Meta decks and in decks at my locals when it hit me, this card is game breaking... Lets have a look at it. I personally wouldn't run it but others like it. But what you gunna do?
So basically what he does is:
"If this card is in the Graveyard, you can return 1 face-up card you control to the hand to Special Summon this card from your Graveyard, and take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel."
So I'm sure that at this point you're thinking the same as me... "Why is he that good. He looks crap to me." Well lets have a look at the cards that can be reused with his effect...
All the mainsprings... Fortune lady lighty, wind, call of the haunted limit reverse, Tour guide from the underworld... the list goes on, this basically allows decks to have more flow if he's in the graveyard... He's also quite searchable, this card can be searched via "Raptor Wing Strike", "Swallow's Nest", "Black Whirlwind", "Soul Rope", "Summoner Monk", "Resonator Engine", and "Witch of the Black Forest". So pretty average search not a lot that can get him.
However if used in a deck that relies on milling like zombies and chaos tengu plant he then comes into his own... In a black wing deck is where he is most effective however because of some sick plays you can make. Summon "Blackwing - Bora the Spear" or "Blackwing - Gale the Whirlwind", and return it to your hand to Special Summon "Blackwing - Zephyrus the Elite". Then Special Summon either monster back to the field. If done with "Gale", you'll be able to use its effect twice and Synchro Summon a Level 7 monster like "Blackwing Armor Master" or "Black Rose Dragon" for an easy nuke to gain control.
More things you can do with this deck are bouncing a "Blackwing - Blizzard the Far North" to reuse its effect or the monster it recovers. Bounce "Blackwing - Kalut the Moon Shadow" for its effect. Discard with the effect of "Dark Grepher" and another "Blackwing" monster (to be used with "Blackwing - Vayu the Emblem of Honor") or use this card with "Icarus Attack" as a safety precaution before attempting to swarm the field by other means theres so many uses in blackwing'ss its rediculous! Thank god for the once a duel limit otherwise blackwings may have been tier 0 with this guy.
You can use it in non-Blackwing Decks for Tribute, Synchro, Ritual, or Xyz Material as well. In monarchs you can bounce a monarch back from the field to tribute this guy to use it again!
In absolute zero, bounce stratos or prisma to use their effects again OR bounce absolute zero to abuse him!
In Infernity Decks, retrieve a card like "Infernity Necromancer" to reuse its effect for another level 8 or 9 synchro which is pretty powerful
In Dragunity Decks (this is where I've learned its power by using it in my dragunitys), pay for the effect of "Dragon Ravine" by discarding "Blackwing - Zephyrus the Elite", and return "Dragon Ravine" in your hand to activate the effect of "Zephyrus". Re-activate "Dragon Ravine" to use it again. Also, "Zephyrus" is a Winged-Beast-Type Monster and can be used as Synchro Material Monster for "Dragunity" Synchro Monsters.
You could also return "Dragunity Legionnaire" after he's used his effect to destroy more cards with Dragunity Aklys, or Summon "Dragunity Phalanx" to Synchro Summon "Trishula, Dragon of the Ice Barrier".
In Mist Valley Decks (i use this in my "Bounce!" deck on DN), "Divine Wind of Mist Valley", since you can return a WIND monster back to your hand, Special Summon this card, and use the Field Spell's effect to Special Summon a WIND monster from the Deck, potentially providing you 2 or 3 monsters in a single turn which is just unreal!
Special Summon "Genex Blastfan" with "Divine Wind". Use "Blastfan" to search for "Genex Ally Birdman". Return "Divine Wind" to your hand for this monster. Activate "Divine Wind" again, then bounce "Blastfan" for "Birdman". You can easily Synchro Summon monsters of any Level in this way making genex slowly claw their way into Tier 2 HURRAY! Its about time these guys got play.
You can use his effect to re-equip an Equip Card to a different monster. In a Deck that uses "Supervise" (this is for Psycho turtle specifically), use "Blackwing - Zephyrus the Elite" in the Graveyard to retrieve an equipped "Supervise" and Special Summon "Zephyrus". Then, use "Supervise" for another Gemini monster.
Defensively he's very effective aswell, you can "Mind Control" one of your opponent's powerful monsters and return it to the hand to Special Summon this card which is really REALLY funny many rage quits with this move
You can also use Zephyros to retrieve useful cards that can be reused like "Dragon Ravine" (like I said before), "Swords of Revealing Light", "Call of the Haunted", "Black Whirlwind", "Royal Oppression", "Morphing Jar", "Supervise" and "Pitch-Black Power Stone.
You can fill your field in 1 turn by having this card and "Blackwing - Bora the Spear" in your Graveyard while "Blackwing - Blizzard the Far North", "Blackwing - Gale the Whirlwind", and "Blackwing - Gust the Backblast" are in your hand (such a play allow me to explain). First, make sure you control no cards on your field so you can Special Summon "Gust" using its effect. Then, Normal Summon "Blizzard" and use its effect to Special Summon "Bora" from your Graveyard. Return "Bora" to your hand to Special Summon this card and take 400 damage. After that, Special Summon "Bora" again, then "Gale" from your hand. For an OTK (like my blackwings), use "Blackwing - Sirocco the Dawn", "Blackwing - Zephyrus the Elite" and 3 "Blackwing - Bora the Spear". (Note: use 1 "Gale" if you cannot assemble 3 "Bora" in time.)
Use the effect of "Future Fusion", and target "Elemental HERO Escuridao", and send "Blackwing - Zephyros the Elite", and another "HERO" monster. Use the effect of Zephros to return Future Fusion to your hand, so you can reuse Future Fusion bloody ace play I use in my Chaos Spacian's deck, seriously this card makes game play so much more powerful, he's rediculous I've OTK'd so many times because of him that 400 damage makes all the difference I mean hell in "Lightsworn" Variants, I use this card to return "Lyla, Lightsworn Sorceress", and reuse it's effect for Spell/Trap Destruction. Return "Lumina, Lightsworn Summoner", to Special Summon another "Lightsworn". Return "Ryko, Lightsworn Hunter", to mill 6 cards and destroy 2 cards its awesome!
If you have a "Wulf, Lightsworn Beast" on the field, use "Blackwing - Zephros the Elite" to return it to your hand.Use plaguespreader zombie to place him ontop of your deck, Use "Zephyros" To return Wulf to your hand, and use "Glow-Up Bulb" to mill Wulf, and Special Summon both of them. With your field, you can Synchro Summon into a Level 5 and a Level 6, or a Level 9 Synchro Monster stupid plays are stupid.
So in the end... this card isnt crap like I initially posted he's retarded, thats right not broken not OP, he's retarded...
I give him a 4/5 because his cost is a bit iffy because if you cant return it to the hand he can't be summoned. So returning opponents synchro's is out of the question. Plus his effect can only be used once per duel.
Kudos Konami another shitty broken card to add to the ban list.
The Cynical Duelist.
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